Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Friday, 27 November 2015
Rig for our characters
The rig is ready to be connected to our models, the goal is that we are animating by the start of next week :)
Projection Mapping Trees
Projection mapping allowed me to create concept art and convert it into a 3D model. I created a painting of a tree, modeled around it like an orthograph, then projected the same image onto the model to create a texture for it. I'm pleased with the results of this tree, and I'd like to model three others to be mapped onto. Alan taught me the process today by helping me with this tree model, and so now I will be applying that to the other three tree designs I had done yesterday.
Monday, 23 November 2015
Wednesday, 11 November 2015
Bench Model
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