Friday, 27 November 2015
Rig for our characters
The rig is ready to be connected to our models, the goal is that we are animating by the start of next week :)
Projection Mapping Trees
Projection mapping allowed me to create concept art and convert it into a 3D model. I created a painting of a tree, modeled around it like an orthograph, then projected the same image onto the model to create a texture for it. I'm pleased with the results of this tree, and I'd like to model three others to be mapped onto. Alan taught me the process today by helping me with this tree model, and so now I will be applying that to the other three tree designs I had done yesterday.
Thursday, 26 November 2015
Backdrop- Tree Matte Paintings
After speaking with Alan today about creating the background for the narrative animation, he suggested that when making the trees in the backdrop, I could make a matte painting in Photoshop and model around it in Maya. After that I could then project the same matte painting onto the model and it would create the texture for it. I'm currently modelling trees in Maya and finding it difficult as the trees are complex shapes, but I think it'll be worth it.


Wednesday, 25 November 2015
Tuesday, 24 November 2015
Twit Orthographs
Labels:
Character design,
character modelling,
narrative,
Orthographs,
project,
Twit,
Year 2
Monday, 23 November 2015
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